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The class Suprop stores the information dealing with the rendering style
and the surface properties. Its main purpose is to give certain scene
nodes surface properties.
- (SUPROP *)GRAPE(suprop, "read")()
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- (SUPROP *)GRAPE(Suprop, "read")()
-
SUPROP *suprop
CLASS *Suprop
The method "read" builds up a new instance containing the information
read from the standard text device (if send to the class) or fills an existing
one (if send to an instance). It only exists for backward compatibility
reasons, use XDR files instead (cf. 5.7).
- (SUPROP *)GRAPE(suprop, "store")()
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- (SUPROP *)GRAPE(Suprop, "store")()
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- GRAPE(suprop, "load")()
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- GRAPE(scene, "store-suprop")()
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SUPROP *suprop
CLASS *Suprop
SCENE *scene
The method "store" stores the current surface properties of the
standard graphic device in the instance scene. If "store"
is send to the class a new instance of this class is returned containing
the appropriate information. The method "load" does it vice
versa. The method "store-suprop" stores the current surface
properties in the instance variable scene->suprop.
SFB 256 Universität Bonn and IAM Universität Freiburg Copyright © by the Sonderforschungsbereich 256 at the Institut für Angewandte Mathematik,
Universität Bonn.