A subclass of Scene is Chain. Scene is mainly used as a binary node whereas nodes of class Chain are used to store a linear sequence of objects as they arise for example when generating multiple copies of an object during reflection operations. Methods on the class Chain assume to find such a linear structure.
typedef struct chain { ... /* superclass structure */ int flag; /* only used for reflection at the moment: MARKED: reflect chain NOT-MARKED: don't reflect */ } CHAIN;
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