29 cout <<
"Usage: ex3 meshFile resultPrefix [numRefinements]\n";
30 cout <<
"\tmeshFile\tLegacy VTK file defining the Finite Element mesh " 32 cout <<
"\tresultPrefix\tPrefix for result files, counter will be appended\n";
33 cout <<
"\tnumRefinements\tNumber of times the mesh is refined" 34 <<
" (default: 10)\n\n";
38 int main(
int argc,
char **argv)
40 unsigned int numRefinements = 10;
47 numRefinements = atoi(argv[3]);
shellFE::UnitTriangMeshConfiguratorP1< DataTypeContainerShellFE, MeshType, QuadType > ConfiguratorType
shellFE::CenterOfMassQuadrature< RealType, typename DataTypeContainerShellFE::DomVecType > QuadType
Different quadrature types for triangular meshes.
int main(int argc, char **argv)
Main function containing the basic structure of the code.
shellFE::ShellElementWithTangentSpaceAtVertex< DataTypeContainerShellFE > TriangleType
shellFE::AdaptiveTriangMesh< DataTypeContainerShellFE, TriangleType > MeshType
Eigen typedefs for use with the TriangleMesh.
Configurator for Finite Elements.
Triangle which has a tangent space at each node.