1 #ifndef __QUADRATURESHELLFE_H 2 #define __QUADRATURESHELLFE_H 45 template <
typename RealType,
typename DomVecType>
50 inline const DomVecType&
getRefCoord (
int quadpoint )
const {
51 static const DomVecType c[1] = { DomVecType ( 1./3., 1./3. ) };
61 template <
typename RealType,
typename DomVecType>
66 inline const DomVecType&
getRefCoord (
int quadpoint )
const {
67 static const DomVecType c[3] = { DomVecType ( 1./2., 1./2. ),
68 DomVecType ( 0., 1./2. ),
69 DomVecType ( 1./2., 0. )
const DomVecType & getRefCoord(int quadpoint) const
RealType getWeight(int) const
Different quadrature types for triangular meshes.
RealType getWeight(int) const
const DomVecType & getRefCoord(int quadpoint) const