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Walking Through the Time

 

If your scene contains animated objects, you surely will want to walk through the time to see different stages of your scene. The time is given as a real number between 0 and 1.

tex2html_wrap43622 functionruler
Using this ruler you can set the local time for the current time dependent object, e.g. a TimeScene. When a current time dependent object is found the ruler's label will show its class and name. The spline describes the main time dependency, click the tex2html_wrap43530 to initialize the spline, i. e. to read the min/max values from the object and set the spline linear. If no time dependend object is found in the current scene tree, the ruler will be inactive. Otherwise the name and type of the object, controlled by the ruler will be used as the ruler's label.

tex2html_wrap43526 ruler
Using this ruler you can walk to a time between 0 and 1. Time dependend rulers, e.g. the rotation rulers in the trans-menu, change their values automatically.

tex2html_wrap43628
Selection button to choose the behaviour of the direction buttons tex2html_wrap43630 and tex2html_wrap43632 . The label of the button shows the current mode. The different modes are:
step
default mode. With step active, the direction buttons advance the time step by step.
loop
play mode with loop option. The direction buttons act as play and reverse play. When a bound of the time interval is passed, the animation starts over at the other one, thus looping through the animation. All interactives will get inactive, except a newly created wait layer, showing the current main time. To stop the animation use the tex2html_wrap43634 button.
bounce
play mode with bounce option. This is the same as the loop mode, but when a time interval bound is reached, the play direction is reversed.
floop
fullscreen loop mode. Same as the loop mode, but first the fullscreen mode is activated. The middle mouse button is used to stop the motion.

tex2html_wrap43630 , tex2html_wrap43632
Walk through the time in discrete steps if the animation mode is in step-mode. Otherwise start the animation in play or reverse play direction. The total number of steps is given by the following ruler:

tex2html_wrap43640 ruler
Controls the number of subdivisions of the time interval [0,1]. This is the number or frames of one animation cycle.


next up previous contents index
Next: Hierarchy Management Up: Data Hierarchy Tree and Previous: General Functions

SFB 256 Universität Bonn and IAM Universität Freiburg

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