(subclass of 9.1.3.2 Button)
An autorepeating Button. If you press and hold a mouse button above a Step_Button it will repeatedly call its action.
To use a Step_Button simply create it by
button = (BUTTON *)GRAPE (Step_Button, "new-instance") (method, instance, "name");instead of
button = (BUTTON *)GRAPE (Button, "new-instance") (method, instance, "name");
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